□ - Cult of the Lamb □ □ September 12, 2023 "I'm really hoping they'll just walk it back, but they should honestly be afraid of how much trust they're burning with whatever this maneuver is." Cult of the Lambīuy Cult of the Lamb now, cause we're deleting it on Jan 1st. "We're lucky to have the resources that we could swap engines and I see no reason to pay Unity for nothing while we do it," Willard said. Speaking to IGN, Innersloth programmer Forest Willard confirmed that "pulling Among Us for a while" is on the table while the developer figures out what's next. Forest September 12, 2023Īmong Us developer Innersloth has been very outspoken about the Unity fee. I'm not a discourse guy, but this is undue and *will* force my hand. Innersloth has always paid Unity appropriately for licenses and services we use. I bet Steam, Epic, Sony, Nintendo, and Microsoft will love having waves of developers pulling their games. Here's what developers are saying about the Unity Runtime Fee on social media, and what games could be impacted. Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily - or permanently - unavailable. So, what does this all mean for you, the player? Right now, it's all up in the air. This is causing many developers to contemplate the future of their games - including both titles built on Unity that are already released and games currently in development with Unity's game engine. Even though Unity has already walked back some aspects of the Unity Runtime Fee, the controversial policy is still scheduled to take effect on January 1, 2024.
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